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Nfs underground 2 mobile
Nfs underground 2 mobile




nfs underground 2 mobile nfs underground 2 mobile

menus are in the making and already working partially but not shown here. drift zones (these blue red white striped decals) are used for additional multipliers along with speed for the drift score. You can also skip tracks or go a track back ( QOL hack 🙂 ) destructible environment (signs, waterbarrels.) traffic node system(you cannot see but it is there) optimized graphics for much better performance and an overall more every island hase a distinctive colorization. depending on the game mode this may change in the future drastically. its still in the making and a lot of tweaking, strongly depends on slip angle and traction, these values are changed depending on the speed to allow arcady driving behaviour and nice drifts at low speed. turbo, sweetener, engine, transmission sounds are done and picked depending on the performance upgrade. at least we have proper engine sounds now. maybe someone knows someone who can repitch the files so it works again. the analysis tool is not good enough for them.

nfs underground 2 mobile

earn NOS back by doing some stuff (airborne, powerslide, almost crash.) We've included 10 minutes of gameplay from this impressive project down below alongside a list of features currently included with this work-in-progress project:įeatures Need for Speed Underground 2 Fan Remake UE4






Nfs underground 2 mobile